

IPs ready for RuneMate
Sticky residential and ISP IPs — for account creation and chain-ban isolation
Starting price per IP
Start small and scale as your project grows
Uptime
Redundant infrastructure keeps long-running sessions alive
RuneScape automation specialists, OSRS/RS3 account builders, gold farming enterprises, and quest service providers utilize RuneMate proxies. Roundproxies delivers the premium infrastructure required to operate RuneMate's advanced scripts safely, maintain multiple bot instances, and avoid Jagex's detection algorithms while maximizing the profitability and safety of your RuneScape automation operations.
Free proxies compromise RuneMate operations with instant Jagex detection, shared blacklisted IPs, and unreliable connections that interrupt scripts mid-execution. Roundproxies provides exclusive residential IPs with pristine reputations—critical for RuneMate's premium scripts, protecting valuable accounts from chain-bans, and maintaining the IP diversity necessary for large-scale bot farms without triggering Jagex's correlation detection.
Built for RuneMate's demanding automation requirements, our proxy network ensures stable, low-latency connections to both Old School RuneScape and RS3 game servers. Optimized routing minimizes lag during combat scripts and prevents timeout errors during intensive automation tasks. Our residential infrastructure maintains authentic player characteristics that complement RuneMate's advanced anti-detection features.
Premium residential proxies deliver the authenticity that maximizes RuneMate's anti-ban capabilities—each unique IP isolates your accounts from detection correlation. Essential for running multiple concurrent bots, diversifying bot farms across geographic regions, and protecting high-value accounts. Combine sticky sessions with RuneMate's break handlers for realistic player simulation that evades Jagex's behavioral analysis systems.
Jagex bans by address chain: when a botting account is caught, accounts that share its login address are banned in the same sweep, and new accounts registered from datacenter or VPN ranges are refused at creation. For RuneMate users the proxy question is less about running the bot and more about creating and warming accounts that survive long enough to be worth running.
| Proxy type | Verdict | Why |
|---|---|---|
| Datacenter | Creation refused | Jagex refuses account creation from datacenter and VPN ranges, and flags existing accounts that log in through them. Not usable at any stage. |
| Sticky residential | Creation and warming | A household IP for registering a new account and for its first weeks of play, held for each session. One account per address is the rule during the period Jagex scores hardest. |
| ISP (static residential) | Established accounts | A fixed consumer address for an account past its warming period, used for every login for the account's life. Stable and unshared, which is what isolates it from chain bans. |
| 4G / 5G mobile | Mobile-client accounts | A carrier address for accounts played on the mobile client, where it matches the expected profile. Tolerates a second account per IP. |
| Rotating residential | Logs new locations | Every rotation is a login from a new place on the account's record. The pattern the chain-ban sweep uses. |
Jagex refuses account creation from datacenter and VPN ranges, and flags existing accounts that log in through them. Not usable at any stage.
A household IP for registering a new account and for its first weeks of play, held for each session. One account per address is the rule during the period Jagex scores hardest.
A fixed consumer address for an account past its warming period, used for every login for the account's life. Stable and unshared, which is what isolates it from chain bans.
A carrier address for accounts played on the mobile client, where it matches the expected profile. Tolerates a second account per IP.
Every rotation is a login from a new place on the account's record. The pattern the chain-ban sweep uses.
Sticky residential to create and warm, ISP to run, mobile for mobile-client accounts, never datacenter.
Creation gating, address chains and the warming window.
Registration is refused from datacenter and VPN ranges, and accounts created from a residential address in bulk are flagged by the count per address.
Proxy setup: One account per sticky residential address at creation, spaced over time.
A caught account's login addresses are used to find related accounts, which are banned in the same sweep. The chain follows historical logins, not just concurrent ones.
Proxy setup: An address that has ever carried a banned account is never used again. Every account has its own.
New accounts are scored most heavily in their first weeks. Address consistency and human-paced play in that window decide whether the account is trusted later.
Proxy setup: The creation address kept for the whole window, with play that looks like a person's.
One account per address, created days apart. The registration address is on the record from the start.
The first weeks on one consistent address. Move it to a fixed ISP address only once it is established, and then never again.
RuneMate supports per-instance proxies. Assign each account its own so no two share an address.
The chain follows the address. A banned account's address is spent.
Sticky sessions of hours on residential. ISP addresses need no session handling.
Accounts on one subnet are reviewed together. Spread the farm across ranges.
One address per account, with residential for creation and ISP for the long run.
| What you are running | Proxies you need | Notes |
|---|---|---|
| One account | 1 sticky residential | One address from creation onward. The trial covers it. |
| Creating 10 accounts | 10 sticky residential | One per account, registrations spaced over days. |
| Running 20 established accounts | 20–24 ISP IPs | One fixed address each plus spares, across several subnets. |
| Mobile-client accounts | 1 mobile per 2 accounts | Carrier addresses at up to two accounts each. |
1 sticky residential
One address from creation onward. The trial covers it.
10 sticky residential
One per account, registrations spaced over days.
20–24 ISP IPs
One fixed address each plus spares, across several subnets.
1 mobile per 2 accounts
Carrier addresses at up to two accounts each.
Registering through a datacenter or VPN range.
Two accounts that have ever logged in from one address.
Moving an account between addresses during its warming window.
Reusing a banned account's address.
Rotating residential on the game session.
Bulk-creating accounts on one residential address.
Premium proxy solutions for your business needs
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See what our customers have to say about our services. Trusted by thousands of businesses worldwide.
tbh, I had a very good run with roundproxies. the support is top tier and the quality of the proxies ahve been premium since day one. Have used their ISP and Residential proxies and love the granuliar targeting I can do. I would recommend roundproxies.
The proxy quality and success rate is what stands out most. The IPs are clean, connections are fast, and I rarely hit blocks even on tougher targets. The dashboard is dead simple, I was up and running in minutes, and whenever I had a setup question, support answered within minutes and actually knew what they were talking about. For the price, especially the datacenter proxies with unlimited bandwidth, the value is hard to beat.
I purchased proxies today the first time in my life, not knew where to start. Marius responded within minutes and helped me understand everything right away. Very fast and helpful support.
The Datacenter Proxies arrived and missing an item. I immediately contacted customer service who sent me another Datacenters for and added one week for free on top.
Analyze RuneScape economy trends across both OSRS and RS3, monitor script bot profitability metrics, and track community-reported ban rates for different automation methods. Research optimal botting hours based on server population data, identify underutilized money-making methods, and compile efficiency statistics for popular RuneMate scripts to maximize hourly profit rates.
Monitor RuneScape services marketplace advertising, track competing gold farming operations' pricing strategies, and analyze RuneMate community script promotions. Verify account building service quality, audit third-party RuneScape service providers, and monitor anti-cheat discussion forums. Critical for automation businesses maintaining market awareness and competitive positioning in the RuneScape services industry.
Execute RuneMate scripts on region-restricted worlds, access international game servers for reduced player competition, and test automation performance across geographic server locations. Essential for bot farms distributing operations globally, account builders accessing specific server economies, and script developers validating cross-region functionality for both OSRS and RS3 automation.
Cost
Success Rate
Setup Time
Support Quality
Premium Providers
>$500/month minimum
High (95%+)
Complex setup
Budget Providers
$50-200/month
Variable (70-85%)
Quick but limited docs
From $3/month
99.9% uptime
1 min setup
24/7 live support
Cost
>$500/month minimum
Success Rate
High (95%+)
Setup Time
Complex setup
Support Quality
Cost
$50-200/month
Success Rate
Variable (70-85%)
Setup Time
Quick but limited docs
Support Quality
Cost
From $3/month
Success Rate
99.9% uptime
Setup Time
1 min setup
Support Quality
24/7 live support
Because it is a datacenter or VPN range, which Jagex refuses at registration outright. Register each account on a sticky residential address instead, one account per address, spaced over days, because accounts created in bulk from one residential address are flagged by the count as well.
A caught account's login address history is used to find related accounts, which are banned in the same sweep. The chain follows historical logins, not only concurrent ones, so an address that has ever carried a banned account is spent. Every account gets its own address, and banned addresses are never reused.
Through the whole warming window, which is the first few weeks, when Jagex scores the account hardest. Address consistency and human-paced play in that window decide whether the account is trusted later. Move it to a fixed ISP address only once it is established, and then never again.
Yes. RuneMate supports per-instance proxies, so assign each account its own and no two ever share an address. Use sticky residential sessions of several hours for accounts still in their warming window, and static ISP addresses, which need no session handling at all, for accounts that are established.
For accounts played on the mobile client, yes. A carrier address matches the expected profile there and tolerates a second account per IP because carriers share them. For desktop clients, sticky residential to create and ISP to run remain the standard.
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